Unity
[Unity] Solve problems with collisions
If the Rigidbody is set to Kinematic, you must use transform.postition/rotation (valid way to move the gameobject). If not, you must use rigidbody.MovePostion/MoveRotation.
How to
[How to] Corriger les problèmes de collisions
Si le Rigidbody est sur Kinematic, vous devez utiliser transform.postition/rotation (moyen correct pour déplacer le gameobject). Sinon, vous devez utiliser rigidbody.MovePostion/MoveRotation.